L O V A 179 Posted September 21, 2020 Share Posted September 21, 2020 (edited) Hi everyone hope you all are doing great. could you please help me with hacking this. thank you and i really appreciate your help 🙂 Edited September 21, 2020 by L O V A Quote Link to comment Share on other sites More sharing options...
Admin 9,785 Posted September 21, 2020 Share Posted September 21, 2020 @L O V A see under // Methods if there is Update function or no because if there is Update function you can hack it and can you show me when you find it 🙂 Quote Link to comment Share on other sites More sharing options...
L O V A 179 Posted September 22, 2020 Author Share Posted September 22, 2020 ok, looks the class is not hackable. i'll search for another one with update function. Quote Link to comment Share on other sites More sharing options...
Admin 9,785 Posted September 22, 2020 Share Posted September 22, 2020 Did u not find the Update function ? Quote Link to comment Share on other sites More sharing options...
L O V A 179 Posted September 23, 2020 Author Share Posted September 23, 2020 (edited) 21 hours ago, Admin said: Did u not find the Update function ? not sure if this is possible this one maybe the right one. but how the update function looks like? Edited September 23, 2020 by L O V A Quote Link to comment Share on other sites More sharing options...
Admin 9,785 Posted September 23, 2020 Share Posted September 23, 2020 @L O V A only Update without other words it should be like this Public void Update() Quote Link to comment Share on other sites More sharing options...
L O V A 179 Posted September 23, 2020 Author Share Posted September 23, 2020 @Admin something like these? 🙂 Quote Link to comment Share on other sites More sharing options...
Admin 9,785 Posted September 25, 2020 Share Posted September 25, 2020 On 9/23/2020 at 5:46 PM, L O V A said: @Admin something like these? 🙂 void (*SpinAnimator_Update)(void *//ClassName); void _SpinAnimator_Update)(void *//ClassName){ if([switches isSwitchOn:@"SwitchName"]){ *(float *)((uint64_t)//ClassName + 0x18) =//speed value; //Public float Speed 0x18 } SpinAnimator_Update(//ClassName); } void setup() { //here you have to Hook Update offset/function HOOK(0x//UpdateOffset, _SpinAnimator_Update, SpinAnimator_Update); [switches addSwitch:@"SwitchName" description:@""]; Hope it helps you🙂 Quote Link to comment Share on other sites More sharing options...
L O V A 179 Posted September 25, 2020 Author Share Posted September 25, 2020 @Admin thanks alot i will test it now 1 Quote Link to comment Share on other sites More sharing options...
Admin 9,785 Posted January 16, 2021 Share Posted January 16, 2021 void (*SpinAnimator_Update)(void*SpinAnimator); void _SpinAnimator_Update)(void*SpinAnimator){ if([switches isSwitchOn:@"Speed Hack"]){ *(float *)((uint64_t)SpinAnimator + 0x18) = 9; } SpinAnimator_Update(SpinAnimator); } void setup() { //here you have to Hook Update offset/function HOOK(0xF5786C, _SpinAnimator_Update,SpinAnimator_Update); [switches addSwitch:@"Speed Hack" description:@""]; Quote Link to comment Share on other sites More sharing options...
L O V A 179 Posted January 16, 2021 Author Share Posted January 16, 2021 testing it right now, thanks Quote Link to comment Share on other sites More sharing options...
Chya 0 Posted June 11, 2022 Share Posted June 11, 2022 R Quote Link to comment Share on other sites More sharing options...
turkialbet66 0 Posted July 2, 2022 Share Posted July 2, 2022 gjj Quote Link to comment Share on other sites More sharing options...
turkialbet66 0 Posted July 2, 2022 Share Posted July 2, 2022 sghh Quote Link to comment Share on other sites More sharing options...
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